Procedurally generated realtime nature environmentsDec 6, 2021Spent some time this weekend learning more environment / vegetation stuff in Unity using the Standard Render Pipeline. Finally happy with the level of grass detail, while still running +60fps and full real-time lighting.
Spent some time this weekend learning more environment / vegetation stuff in Unity using the Standard Render Pipeline. Finally happy with the level of grass detail, while still running +60fps and full real-time lighting.
Kommentare